Choose a micro-module that intrigues you
The module introduces the very basics of user experience evaluation in the context of human-technology interaction. These are described through concrete evaluation cases, that demonstrate how special characteristics of certain user groups may affect, and need to be taken into account in, the evaluation design.
The thematic module briefly introduces the student to artificial intelligence (AI) and some of the ways in which AI is used to empower people with disabilities. Lectures focus on three cases; 1) communication and connection, 2) employment and 3) daily life. AI can empower people with disabilities, but there are also concerns about the diversity, inclusiveness, and accessibility of AI, which are also briefly addressed.
During this module, the student will modify their own document (thesis, publication, course work…) to make it more accessible. The module teaches how to make documents accessible and what kind of methods are available. The module introduces for example how to make accessible tables, images, footnotes, and charts.
This module introduces you to accessible media. Media accessibility is concerned with how media content and services can be accessed by people who are not able to access them in their original form. The module includes basic information about media accessibility and a movie clip that follows the principles of accessible filmmaking.
This module introduces you to accessible social media. The module focuses on basic information about social media accessibility, accessibility of emojis and tips how to make your own social media account more accessible.
The thematic module familiarizes the student with the audiodesciption (AD) of artistic products and venues of different kinds: art galleries, museums and theatre plays. The module introduces the production processes and the basic principles and guidelines for this type of AD and familiarizes the student with authentic examples of AD in museums around the world.
This course provides an introductory look into sustainable entrepreneurship and its key concepts. You will learn what it means to be(come) a sustainable entrepreneur using theoretical models, case-studies and reflection exercises.
Participants of this course can expect to learn how cities can be (re)designed to become more environmentally respectful and more socially inclusive by analyzing some existing successful cases of CC.
The thematic module introduces the student to the definition of accessibility and discussion in society, but also to the role of disability legislation.
During this course, we will focus on how to design for the future. In line with the strategic vision of the University of Twente, we will not only create an outlook of the future, but also discuss how we, as designers, can shape the coming decades
The Netherlands is known as the land of cheese, windmills, wooden clogs and tulips. Yet, there is a lot more to discover once you get here! Are you curious about the Netherlands and the Dutch language, culture, and way of life? This course will help you to start understanding and connecting with Dutch people. You will also learn more about Dutch history and culture.
The thematic module covers the basic principles and methods of writing easy language or translating standard texts into texts in easy language. It provides examples of different types of easy texts, such as informative texts, news, and literature.
The thematic module covers the basic principles of easy spoken interaction. It provides examples from authentic conversations involving speakers who benefit from easy spoken interaction.
The module will introduce the requirements and considerations for accessible entertainment, including going to a theater or museum, and watching a movie. As a part of this module, students will watch an accessible movie on YouTube and share their experiences in a learning diary reflecting on the many considerations and elements required to make a movie accessible to a large audience, including subtitling, audio descriptions, lighting etc.
The thematic module focuses on visual accessibility in games and VR experiences. It briefly introduces basics of visual accessibility, and some of the needs of individuals with different visual needs.
In this summer course, you will learn how to build professional maps or how to process sateline and drone images In this summer course, you will be divided into teams to tackle real-life challenge together with experts from their fields.
Technology overall, provides a safe, controlled, predictable environment for individuals with developmental disabilities, and using gestures and haptic interaction allows input mechanisms that do not rely on traditional keyboards and mouse interfaces. In this module, several different applications of gestures-based and haptic interaction will be presented and the limitation and benefits of each will be discussed.
During course students have possibilites to reflect on and learn current phenomenon on disability participations. Course offers different interpretations how society can be seen disabilities in different models. One current topic is like how covid19 has been effected disability persons`s everyday lives in the context of physical and digital environments.
Introduction to Entrepreneurship covers the basic principles of entrepreneurship, its concepts and specific skills. You will learn about the entrepreneurial phenomena, the required skills, the challenges it creates and and the many different ways there is to be an entrepreneur.
Get an introduction to Ireland’s culture by learning the basics of the Irish language.
The module introduces the ways MT is being used today, specifically when it is used for 'gisting', or achieving an understanding of a text that is in a language a person does not speak themselves. The module will then focus on the various proposals and projects focused on using MT to promote linguistic accessibility.
This course provides an introduction into the realm of impact measurement. You will learn how to measure the emissions of your own daily actions and set new targets. Additionally, you will learn how to complete a basic impact assessment for a business or start-up.
The thematic module introduces the student to aided augmentative and alternative communication (AAC) techniques such as the use of pictures or symbols. Lectures focus on strategies (such as PECS, first-then boards) and the use of different systems (such as ARASAAC, Mulberry or Sclera) in different situations. Technologies, culture, and the environment are also briefly discussed.
In this module, we will look at different technologies for physical and motor rehabilitation, including exergames, virtual reality, gestures, robots, etc. Examples from research and current medical practices will be described, along with their benefits and limitations. Further, trends in assistive augmentation, e.g. technologies that enable us to enhance physical, sensorial, and cognitive capabilities, will be discussed.
In this summer course, Smart Cities is being studied through a variety of perspectives: the perspective of research, economy, government, ethics, marketing, communication, design and philosophy. The central theme in this year’s Smart Cities course is Smart City Life.
The course gives an overview of social-haptic communication as a communication approach for people with sensory loss (visual impaired, hearing impaired, dual sensory impaired), other client groups (dementia, learning difficulties etc.) with friends, family and professionals.
The course covers the basic principles and methods of translating speech and audio to text. Both human-led methods and automatic technologies are introduced, including audio captioning, print interpreting, speech recognition, re-speaking.
The thematic module covers the main principles of speech-based human-technology interaction, focusing on spoken interfaces which facilitate accessibility. Agent design for spoken interfaces. This includes both speech output (e.g., spoken prompts for people with visual disabilities) and speech input (e.g., speech control for physically disabled personnel). The students will also be introduced to different Voice Assistants and how they are being used in facilitating accessibility in the real-world
This CuriousU course offers insight into understanding technological infrastructures, citizens and energy transitions and builds on the synergies between them. This course will take a closer look at the impact of technologies on citizens and vice versa.
In this summer course, you will be divided into teams to tackle real-life challenge together with experts from their fields, and you will be asked to design a complete wastewater treatment and re-use scheme for a decentralized industrial area.
From designing for disability, to designing for abilities and for augmenting human capabilities, this thematic module takes a broader look at the trends in research on accessibility with a focus on ideas, designs, prototypes, and products for the 21st century. The module will introduce ongoing research on Cyborgs, artificial limbs and augmentations, brain-computer interactions, AI, etc., through published research in HCI and accessibility, and other venues.
The course covers the basic principles and methods of translating visual information into text. Both human-led methods and automatic technologies are introduced, including audio/video description, automatic image/video captioning and alternative texts.
The thematic modules Web accessibility I and II introduces guidelines and other standards related to web accessibility, such as Web Content Accessibility Guidelines (WCAG). The first module explains the web accessibility principles (POUR), but focuses on technical specifications, primarily explaining the WAI-ARIA, the Accessible Rich Internet Applications suite of web standard.
The thematic modules Web accessibility I and II introduces guidelines and other standards related to web accessibility, such as Web Content Accessibility Guidelines (WCAG). The second module explains the web accessibility principles (POUR), but focuses on the content to make it readable and understandable, including requirements that address cognitive accessibility.