Interaction Design for User eXperience

MODULE TYPE: SDG11
MODULE DESCRIPTION
This micro-module should inspire you to develop your interaction design as a people-centric co-design process. The basics of user experience design and evaluation will be addressed from its basic definitions and core concepts to practical examples with some hands-on exercises - UX of a Music Player APP. The fundamental learning outcome is to understand and really unleash the potential of the several UX design methods and techniques. In the end of the micro-module every student/participant should have the knowledge to redefine an interaction design process to foster a genuine user experience in their final products/interaction devices.
LEARNING OUTCOMES
» Setup an interaction design process of their products/interaction devices, or ideas, to foster a genuine user experience.
» Quickly transform and idea of a product into a prototype capable of simulation roughly its behaviour.
» Plan and apply a nano-User Experience test to the protoype.
» Use UX design and evaluation techniques, such as AXE, SAM techniques and gather qualitative data with experience rating nominal scales.
» Learn from their data and improve their prototype's User eXperience and User Interface design.
Module Level: Basic
Degree level: Bachelor
Language: English
Study mode: Online
SDG11 Theme: Communication Sciences and Technologies, Design
Open to Life Long Learners: Yes
ECTS: 2
Semester: Spring
Starting date: February 2022
Finishing date: April 2022
Enrolment period: Until 28 February 2022
Participation Form: Fill in the application form available here. For further information please send an email to the Admission Office.